

The Omega DLC actually improved the situation for me, I rather enjoyed playing through it and seeing the good old sarcastic ego-driven Shepard back in action. Sure it added an actual functioning Reaper to your forces, but by then I'd pretty much recruited every single person in the galaxy and forced myself through enough multiplayer missions to have this Reaper not make a difference. Leviathan didn't exactly improve the situation giving us barely an hour or two's worth of gameplay. From Ashes was an insult to people that didn't purchase the special editions of the game, but as I bought the super shiny edition twice it didn't bother me that much. The game's been selling well, the fans what more things to do in the game and the developers and publishers want to line their pockets with more paper.

I personally hate DLC with a passion so fierce it makes EA employees wet themselves, but I guess I can work my head around DLC that's released a few months after the game's release. They did anger a few more people by stating that Mass Effect 4 would not feature Commander Shepard, but who knows what they'll do with the next instalment in the series? All that being said, Bioware have managed to lower my opinion of them with their latest DLC for Mass Effect 3 - Citadel. Now I know a lot of fans had mixed feelings about the ending for Mass Effect 3 but I personally enjoyed the ending and you have to give some points to Bioware for actually listening to their fans and adding some more meat to the ending. My point is they made good games and were well known for having good stories in their games. I used to be a massive Bioware fan and can you blame me? Baldur's Gate, Neverwinter Nights, Jade Empire, Dragon Age and Mass Effect were all amazing series well apart from Dragon Age 2, that was just downright terrible.
