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One of the most ambitious projects available is the Resident Evil 4 HD Project, which aims to completely revise the game's stock HD textures. There is a modding community for this version of Resident Evil 4 after moving from modding the previous 2007 PC port.
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There were some other issues initially with this port, but some of them have been addressed with patches. Unfortunately, the low-quality PlayStation 2 FMV sequences are also carried over in the Seperate Ways campaign and a few other scenarios in this port.
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A controller is recommended if you are experiencing such issues with mouse aiming. Mouse controls are also a hit-or-miss some players reported the mouse aiming worked fine while others experience issues such as unresponsiveness, possibly to the extent of being unplayable. The game, however, was originally designed around a 30 FPS cap, and various issues, both minor and major, can occur when playing at 60 FPS see Issues unresolved for details. It also features alternative color filter options, some improved HD textures, keyboard and mouse support, and the ability to play the game at 60 or 30 FPS. This port was based off the 2011 HD version of the game on Xbox 360, which in turn was based off the 2007 Wii edition with the extra content from the PlayStation 2 port. The Ultimate HD Edition of Resident Evil 4 was developed in response to the poor quality of the initial 2007 PC port from Sourcenext. It is an updated version of Resident Evil 4. Resident Evil 4 Ultimate HD Edition is a third-person action horror shooter game developed by Capcom and ported by QLOC.
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