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Silent hill 2 eddie
Silent hill 2 eddie








silent hill 2 eddie

but enough said, there's nothing new to add here, really just another marker that i finished one of these gamesĮdit: stray thought i wanted to write down so i don't forget it but it's funny that anyone could think downpour was trying anything new by addressing "the prison system" when this game literally has an extended sequence about prison as an occult torture maze built for exculpating authority structured by spatialized m.c. English-language critics praised the atmosphere, graphics, story and monster designs of Silent Hill 2, but criticized the controls as difficult to. i won't say much about it because it's never worth spilling blood and tears on the page for games writing (to me) but angela is such a smartly written and well-understood character by the narrative (probably one of a handful of times mainstream games actually got "trauma" "right") and eddie's inferiority complex turned self loathing turned misanthropy turned paranoid violence hits a perfectttt balance between empathetic and uncomfortable. Within the month of its release in North America, Japan, and Europe, over one million copies were sold, with the greatest number of sales in North America. things like that really sell this sadsack nega-wife guy shit as a grim spiritual joke rather than the heart of the narrative, which is centered in the peripheral cast. i almost wanted to beg the game to stop giving me consumables, i felt nauseatingly overstuffed. even james' psychosexual torture purgatory coddles the crap out of him at one point point in the midgame i had 11 health drinks, 14 first aid kits, and like 5 ampoules.

silent hill 2 eddie

It is a really good joke, in retrospect, that james sunderland's silent hill is the easiest to deal with of any of them.










Silent hill 2 eddie